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-rw-r--r--include/ecex.h219
1 files changed, 219 insertions, 0 deletions
diff --git a/include/ecex.h b/include/ecex.h
index cefee9b..efcbe5a 100644
--- a/include/ecex.h
+++ b/include/ecex.h
@@ -4,10 +4,93 @@
#include "types.h"
#include "buffers.h"
#include "eval.h"
+#include "path.h"
+#include "media.h"
+
+
+typedef struct ecex_config_command {
+ const char *name;
+ ecex_command_fn fn;
+} ecex_config_command_t;
+
+typedef struct ecex_config_keybind {
+ const char *key;
+ const char *command;
+} ecex_config_keybind_t;
+
+typedef struct ecex_config_mode_keybind {
+ const char *mode;
+ const char *key;
+ const char *command;
+} ecex_config_mode_keybind_t;
ecex_t *ecex_new(void);
void ecex_free(ecex_t *ed);
+/* Small runtime services exported to JIT configs/plugins. Prefer these over
+ * calling libc directly from config code; the tiny JIT resolver is intentionally
+ * conservative and host-exported wrappers are more reliable. */
+void *ecex_config_alloc(size_t size);
+void *ecex_config_calloc(size_t count, size_t size);
+void ecex_config_free(void *ptr);
+double ecex_time_seconds(void);
+void ecex_log(const char *message);
+void ecex_log_int(const char *message, int value);
+void ecex_log_double(const char *message, double value);
+void ecex_log_ptr(const char *message, const void *ptr);
+void ecex_mem_zero(void *ptr, size_t size);
+int ecex_i32_get(const int *items, size_t index);
+void ecex_i32_set(int *items, size_t index, int value);
+int ecex_prng_next_bounded(unsigned int *state, int bound);
+int ecex_random_bounded(int bound);
+int ecex_tetris_shape_cell(int piece, int rot, int col, int row);
+
+/* Host-owned variable registry for JIT plugins. Plugins can keep persistent
+ * scalar values, dynamic arrays, or static host buffers behind a stable owner
+ * pointer and a name instead of relying on fragile JIT struct/array storage. */
+void *ecex_var_get(ecex_t *ed, void *owner, const char *name);
+void *ecex_var_get_or_alloc(ecex_t *ed, void *owner, const char *name, size_t count, size_t elem_size);
+int ecex_var_bind_static(ecex_t *ed, void *owner, const char *name, void *data, size_t count, size_t elem_size);
+int ecex_var_free(ecex_t *ed, void *owner, const char *name);
+int ecex_var_free_owner(ecex_t *ed, void *owner);
+int ecex_var_i32_get(ecex_t *ed, void *owner, const char *name, size_t index, int fallback);
+int ecex_var_i32_set(ecex_t *ed, void *owner, const char *name, size_t index, int value);
+int ecex_var_i32(ecex_t *ed, void *owner, const char *name, int fallback);
+int ecex_var_i32_set_scalar(ecex_t *ed, void *owner, const char *name, int value);
+
+/* Host-owned object allocator for plugin state. Returned pointers are tracked
+ * by the editor and can be freed through the API. Prefer this for callback
+ * userdata over plugin/local allocations when the object has callback lifetime.
+ */
+void *ecex_object_alloc(ecex_t *ed, size_t size);
+void *ecex_object_calloc(ecex_t *ed, size_t count, size_t size);
+int ecex_object_free(ecex_t *ed, void *object);
+int ecex_object_valid(ecex_t *ed, void *object);
+int ecex_object_i32_get(ecex_t *ed, void *object, size_t byte_offset, int fallback);
+int ecex_object_i32_set(ecex_t *ed, void *object, size_t byte_offset, int value);
+void *ecex_object_ptr_get(ecex_t *ed, void *object, size_t byte_offset);
+int ecex_object_ptr_set(ecex_t *ed, void *object, size_t byte_offset, void *value);
+
+/* Host-owned text registry for plugins that need to render arbitrary text.
+ * Plugins copy text into host storage, then draw by owner/id. This avoids
+ * passing JIT-owned literals or stack strings into the normal text renderer. */
+int ecex_text_set(ecex_t *ed, void *owner, int id, const char *text, int len);
+int ecex_text_set_buffer_title(ecex_t *ed, void *owner, int id, buffer_t *buffer);
+int ecex_text_free(ecex_t *ed, void *owner, int id);
+int ecex_text_free_owner(ecex_t *ed, void *owner);
+
+int ecex_buffer_text_len(buffer_t *buffer);
+int ecex_buffer_scroll_line(buffer_t *buffer);
+int ecex_buffer_line_count_i(buffer_t *buffer);
+int ecex_buffer_line_copy(buffer_t *buffer, int line, char *out, int out_cap);
+int ecex_markdown_draw_line_from_buffer_i(ecex_draw_context_t *ctx, void *owner, buffer_t *buffer, int line, int y, int in_code);
+int ecex_markdown_body_y_i(ecex_draw_context_t *ctx);
+int ecex_draw_context_height_i(ecex_draw_context_t *ctx);
+int ecex_draw_context_line_height_i(ecex_draw_context_t *ctx);
+
+int ecex_register_file_handler(ecex_t *ed, const char *extension, ecex_file_handler_fn fn);
+int ecex_run_file_handlers(ecex_t *ed, buffer_t *buffer);
+
int ecex_reserve_buffers(ecex_t *ed, size_t needed);
int ecex_add_buffer(ecex_t *ed, buffer_t *buffer);
@@ -20,6 +103,7 @@ buffer_t *ecex_find_buffer(ecex_t *ed, const char *name);
int ecex_switch_buffer(ecex_t *ed, const char *name);
buffer_t *ecex_current_buffer(ecex_t *ed);
+buffer_t *ecex_other_buffer(ecex_t *ed);
ecex_window_t *ecex_current_window(ecex_t *ed);
size_t ecex_window_count(ecex_t *ed);
int ecex_sync_current_buffer(ecex_t *ed);
@@ -35,6 +119,9 @@ int ecex_balance_windows(ecex_t *ed);
int ecex_next_buffer(ecex_t *ed);
int ecex_previous_buffer(ecex_t *ed);
int ecex_kill_buffer(ecex_t *ed, const char *name);
+int ecex_kill_buffer_force(ecex_t *ed, const char *name);
+int ecex_has_modified_buffers(ecex_t *ed);
+int ecex_validate_bindings(ecex_t *ed);
int ecex_keep_jit_module(ecex_t *ed, void *module);
@@ -42,6 +129,12 @@ int ecex_set_config_path(ecex_t *ed, const char *path);
const char *ecex_config_path(ecex_t *ed);
int ecex_reload_config(ecex_t *ed);
+int ecex_config_register_commands(ecex_t *ed, const ecex_config_command_t *commands, size_t count);
+int ecex_config_bind_keys(ecex_t *ed, const ecex_config_keybind_t *bindings, size_t count);
+int ecex_config_bind_mode_keys(ecex_t *ed, const ecex_config_mode_keybind_t *bindings, size_t count);
+int ecex_config_define_modes(ecex_t *ed, const char *const *modes, size_t count);
+int ecex_apply_theme(ecex_t *ed, const ecex_theme_t *theme);
+
int ecex_register_command(ecex_t *ed, const char *name, ecex_command_fn fn);
int ecex_execute_command(ecex_t *ed, const char *name);
void ecex_set_clipboard_callbacks(ecex_t *ed,
@@ -77,6 +170,100 @@ int ecex_interactive_append_line(ecex_t *ed,
void *userdata);
int ecex_interactive_activate_current_line(ecex_t *ed);
+/*
+ * Attach an immediate-mode renderer to a buffer. The callback runs while the
+ * buffer's window is being drawn and may call ecex_draw_* functions with
+ * coordinates local to that window. Pass ECEX_RENDER_REPLACE_CONTENT to draw a
+ * fully custom buffer; pass ECEX_RENDER_OVERLAY to draw on top of normal text.
+ */
+int ecex_buffer_set_renderer(buffer_t *buffer,
+ ecex_buffer_render_fn fn,
+ void *userdata,
+ ecex_buffer_userdata_free_fn free_fn,
+ int flags);
+int ecex_buffer_clear_renderer(buffer_t *buffer);
+int ecex_buffer_has_renderer(buffer_t *buffer);
+void *ecex_buffer_renderer_userdata(buffer_t *buffer);
+
+/*
+ * Optional mouse/pointer input for rendered buffers. Coordinates are integer
+ * pixels local to the buffer window. Return nonzero from the callback when the
+ * event changes state and should trigger a redraw. Prefer this host-dispatched
+ * path over reading windowing-system globals from a plugin.
+ */
+int ecex_buffer_set_mouse_handler(buffer_t *buffer,
+ ecex_buffer_mouse_fn fn,
+ void *userdata,
+ ecex_buffer_userdata_free_fn free_fn);
+int ecex_buffer_clear_mouse_handler(buffer_t *buffer);
+int ecex_buffer_has_mouse_handler(buffer_t *buffer);
+void *ecex_buffer_mouse_userdata(buffer_t *buffer);
+
+/*
+ * Host-driven animation for rendered buffers. The editor calls tick_fn at up to
+ * fps while the main loop is alive; returning nonzero marks the frame dirty and
+ * triggers a redraw. Use this instead of timers, sleep, clock calls, or threads
+ * in CCDJIT plugins. fps <= 0 defaults to 60; values above 240 are clamped.
+ */
+int ecex_buffer_set_animation(buffer_t *buffer,
+ ecex_buffer_tick_fn fn,
+ void *userdata,
+ ecex_buffer_userdata_free_fn free_fn,
+ double fps);
+int ecex_buffer_set_animation_ms(buffer_t *buffer,
+ ecex_buffer_tick_ms_fn fn,
+ void *userdata,
+ ecex_buffer_userdata_free_fn free_fn,
+ int fps);
+int ecex_buffer_clear_animation(buffer_t *buffer);
+int ecex_buffer_is_animating(buffer_t *buffer);
+void *ecex_buffer_animation_userdata(buffer_t *buffer);
+int ecex_tick_animations(ecex_t *ed, double now_seconds);
+
+int ecex_buffer_replace_text(buffer_t *buffer, const char *text);
+void ecex_buffer_set_modified(buffer_t *buffer, int modified);
+
+/* Drawing helpers. x/y are local to the buffer window; ecex_draw_text uses
+ * top-left coordinates. ecex_draw_rgba expects tightly packed RGBA8 pixels. */
+void ecex_draw_set_color(ecex_draw_context_t *ctx, float r, float g, float b, float a);
+void ecex_draw_rect(ecex_draw_context_t *ctx, float x, float y, float w, float h);
+void ecex_draw_rect_outline(ecex_draw_context_t *ctx, float x, float y, float w, float h, float thickness);
+void ecex_draw_line(ecex_draw_context_t *ctx, float x1, float y1, float x2, float y2, float thickness);
+void ecex_draw_text(ecex_draw_context_t *ctx, float x, float y, const char *text);
+void ecex_draw_text_aligned(ecex_draw_context_t *ctx, float x, float y, float w, const char *text, int align);
+float ecex_draw_text_width(ecex_draw_context_t *ctx, const char *text);
+void ecex_draw_rgba(ecex_draw_context_t *ctx,
+ float x,
+ float y,
+ float w,
+ float h,
+ const unsigned char *rgba,
+ int image_w,
+ int image_h);
+
+/* CCDJIT-safe integer drawing wrappers. Prefer these from plugins when the
+ * JIT ABI is known to be fragile with float/double arguments. Colors are
+ * 0..255 RGBA and coordinates are integer pixels local to the buffer window. */
+void ecex_draw_color_rgba8(ecex_draw_context_t *ctx, int r, int g, int b, int a);
+void ecex_draw_rect_i(ecex_draw_context_t *ctx, int x, int y, int w, int h);
+void ecex_draw_rect_outline_i(ecex_draw_context_t *ctx, int x, int y, int w, int h, int thickness);
+void ecex_draw_line_i(ecex_draw_context_t *ctx, int x1, int y1, int x2, int y2, int thickness);
+void ecex_draw_text_i(ecex_draw_context_t *ctx, int x, int y, const char *text);
+void ecex_draw_text_id_i(ecex_draw_context_t *ctx, void *owner, int id, int x, int y);
+
+void ecex_draw_markdown_canvas_i(ecex_draw_context_t *ctx, void *owner, int title_id, int x, int y, int w, int line_h);
+void ecex_draw_markdown_text_i(ecex_draw_context_t *ctx, void *owner, int text_id, int x, int y, int w, int line_h, int style);
+/* Lower-arity Markdown helpers preferred by CCDJIT plugins. Some JIT call
+ * paths are fragile with 7+ arguments, so these derive layout from ctx. */
+void ecex_draw_markdown_canvas_auto_i(ecex_draw_context_t *ctx, void *owner, int title_id);
+void ecex_draw_markdown_line_auto_i(ecex_draw_context_t *ctx, void *owner, int text_id, int y, int style);
+
+/* CCDJIT-safe host-owned text helpers. Plugins pass integer ids instead of
+ * pointers to JIT-owned string literals/stack buffers. */
+void ecex_draw_label_i(ecex_draw_context_t *ctx, int x, int y, int label_id);
+void ecex_draw_stat_i(ecex_draw_context_t *ctx, int x, int y, int label_id, int value);
+void ecex_draw_tetris_preview_i(ecex_draw_context_t *ctx, int piece, int x, int y, int cell, int alpha);
+
int ecex_find_file(ecex_t *ed, const char *path);
int ecex_save_current_buffer(ecex_t *ed);
int ecex_write_current_buffer(ecex_t *ed, const char *path);
@@ -121,4 +308,36 @@ void ecex_set_search_bg_color(ecex_t *ed, float r, float g, float b);
void ecex_set_line_numbers_enabled(ecex_t *ed, int enabled);
void ecex_set_current_line_enabled(ecex_t *ed, int enabled);
+
+/*
+ * Small config/plugin convenience layer.
+ *
+ * Config files are still plain C and must export ecex_config_init(ecex_t *ed),
+ * but these macros make them safer to write: every registration/bind operation
+ * is checked and failures abort config loading instead of being ignored.
+ */
+#define ECEX_ARRAY_COUNT(a) (sizeof(a) / sizeof((a)[0]))
+#define ECEX_RGB8(r, g, b) ((float)(r) / 255.0f), ((float)(g) / 255.0f), ((float)(b) / 255.0f)
+#define ECEX_CONFIG_BEGIN int ecex_config_init(ecex_t *ed) {
+#define ECEX_CONFIG_END return 0; }
+#define ECEX_PLUGIN_BEGIN(name) int name(ecex_t *ed) {
+#define ECEX_PLUGIN_END return 0; }
+#define ECEX_CONFIG_TRY(expr) \
+ do { \
+ if ((expr) != 0) return -1; \
+ } while (0)
+#define ECEX_CONFIG_COMMAND(name, fn) ECEX_CONFIG_TRY(ecex_register_command(ed, (name), (fn)))
+#define ECEX_CONFIG_BIND(key, command) ECEX_CONFIG_TRY(ecex_bind_key(ed, (key), (command)))
+#define ECEX_CONFIG_MODE(name) \
+ do { \
+ if (ecex_define_major_mode(ed, (name)) == 0) return -1; \
+ } while (0)
+#define ECEX_CONFIG_MODE_BIND(mode, key, command) ECEX_CONFIG_TRY(ecex_bind_mode_key(ed, (mode), (key), (command)))
+#define ECEX_CONFIG_COMMANDS(commands) ECEX_CONFIG_TRY(ecex_config_register_commands(ed, (commands), ECEX_ARRAY_COUNT(commands)))
+#define ECEX_CONFIG_BINDS(bindings) ECEX_CONFIG_TRY(ecex_config_bind_keys(ed, (bindings), ECEX_ARRAY_COUNT(bindings)))
+#define ECEX_CONFIG_MODE_BINDS(bindings) ECEX_CONFIG_TRY(ecex_config_bind_mode_keys(ed, (bindings), ECEX_ARRAY_COUNT(bindings)))
+#define ECEX_CONFIG_MODES(modes) ECEX_CONFIG_TRY(ecex_config_define_modes(ed, (modes), ECEX_ARRAY_COUNT(modes)))
+#define ECEX_CONFIG_THEME(theme_ptr) ECEX_CONFIG_TRY(ecex_apply_theme(ed, (theme_ptr)))
+#define ECEX_CONFIG_INCLUDE(plugin_init_fn) ECEX_CONFIG_TRY((plugin_init_fn)(ed))
+
#endif